Without getting into spoilers, I will safely say that it's ending isn't very conclusive and doesn't justify the ending of the OG Dreamfall in any way. The game still has loads of plot to resolve tho, and is content with rushing through important scenes to get back to meandering fetch quests. The plot itself is really poorly paced, with boatloads of filler added to pad out the runtime. The first game handled these matters perfectly all the way back in 1999, so I don't know what happened here. I'm a lefty and even though I agree with the ideas, it just feels weirdly out of place in Arcadia. The political intrigue aspect from the first games has gone from tastefully done and well integrated into the world and plot in TLJ and Dreamfall to about as subtle as a brick to the head. Zoe went from being charming to insufferably self-important. Gone is the whimsical tone despite the world's imperfections from TLJ and Dreamfall, and in it's place is cynicism and psudo-intellectual trife. Chapters is a game that is tonally confused at best and downright silly at worst. Chapters is a game that I replayed through the entire Longest Journey saga, and this was the one game I dreaded because I know how it goes. I replayed through the entire Longest Journey saga, and this was the one game I dreaded because I know how it goes. The game starts to address the story arc from original Dreamfall and even the dialog seems the get better (and wittier) at times. Also, while Book 3 mostly has the same problems as the previous two books, the story starts to pick up some speed. To be fair, the Kian story arc has some interesting parts even in Books 1 & 2. This might be alleviated in future, if they decide to change to newer Unity version. Even in high-end system it can have framerate issues and in many older systems it might be pretty much unplayable. Unfortunately it has some performance issues. Except the animations, the game actually looks quite nice. Often you know what you're supposed to do, but just can't figure the where to click or the correct order of clicking things. It's very easy to miss objects you can interact with. The overall tone of this game is very monotone. The original Dreamfall had better animations 10 years ago. Even when the narrative tries to convey some kind of emotion, the characters just stand still with blank expression on their face. 2) The facial and other character animations are just bad. Too much pointless running around with no apparent reason. Most characters are uninteresting, dialog is mediocre, themes and story arc from original Dreamfall are not touched at all. To sum it up: 1) Nothing of consequence happens story-wise in Books 1 & 2. Being third installment of great adventure series it has so much potential of being fantastic game. Being third installment of great adventure series it has so much potential of being This game makes me sad and frustrated at the same time. This game makes me sad and frustrated at the same time. I happen to also really enjoy The Secret World - and wish Ragnar and Martin Bruusgard were still a part of that team. For me its an excellent game but not as good as The Longest Journey, Dreamfall. Having been a huge fan of Ragnar's work in the past, this does not disappoint if you go into it understanding that its more narrative than game. All in all its a deep and rich story and worth playing to experience. So much so that I quit playing for a couple of weeks and then just slogged through that section to get on with the story. There is not much in the way of game play and there is a section with searching for Saga's pictures that was infuriatingly unnecessary. Character models are a bit stiff and movement is a bit wonky at times. The voice acting is well done and the visuals are decent to great. As usual, with Ragnar Tornquist at the helm, the writing is top notch and is a great narrative driven game. The first books were a bit slow but the pace really picks up in book 4. As usual, with This is more visual novel with alternate endings. This is more visual novel with alternate endings.
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